JaneTheNurse

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So this is why the HDC was so messed up. [link inside]

Post by JaneTheNurse on Thu May 24, 2012 6:59 pm

Mothersdecent wrote:I understand but my point is the games were still released despite having numerous problems and the developers knowing about them.
The release of this statement seems more like an excuse than anything else.

And I remember people complaining and whining about release dates being pushed back. Someone felt the pressure and someone made the call to just release the thing already in order to cease that round of fan whining despite the problems with the game.

Look, as a fan base, you can either have good games late or you can have unfinished games right on time. Or you can rush the devs and screw both up.
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So this is why the HDC was so messed up. [link inside]

Post by PureBlackAura on Sun May 27, 2012 9:46 pm

JaneTheNurse wrote:And I remember people complaining and whining about release dates being pushed back. Someone felt the pressure and someone made the call to just release the thing already in order to cease that round of fan whining despite the problems with the game.

Look, as a fan base, you can either have good games late or you can have unfinished games right on time. Or you can rush the devs and screw both up.


Well no one knew the hand that the devs had been dealt was such bad one. I'm sure that if we had known this info before hand I guessing roughly about 65% - 70% of the fan base would have been like " Damn, really konami didn't even give you guys the finished products.... that sucks but we understand that your trying really hard just take your time and release it when its finished. The other 25% - 30% would be like OMG An HD release of games we played once a long time ago we need it now.....so its not the full product... big deal you guys can fix that is a day or two.just open the.... OMG OMG RELEASE NAOW!!!! To bad konami listens only to one side of the fan base and 9/10 times its theirs ^^^^^ .
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So this is why the HDC was so messed up. [link inside]

Post by gustavopi on Fri Jun 01, 2012 2:17 pm

I doubt somebody inside Konami pick a unfinished product and say: - let's release this at once because fan base is complaining about delay already! It was a hard decision for sure, but they can't keep killing bugs forever, the product must pay the money spent. The problem was in the beginning so you cannot solve it in the end - is a building with bad foundations.

But I still trust in Konami and I'm sure they learn something (they are not stupid), and the development team is still the main guilty part - IMO.
 
 
 
 
 
 

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So this is why the HDC was so messed up. [link inside]

Post by NarooN on Fri Jun 01, 2012 6:14 pm

I can't blame Hijinx for being given shitty unfinished code by Konami.
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Post by Mothersdecent on Fri Jun 01, 2012 9:53 pm

gustavopi wrote:I doubt somebody inside Konami pick a unfinished product and say: - let's release this at once because fan base is complaining about delay already! It was a hard decision for sure, but they can't keep killing bugs forever, the product must pay the money spent. The problem was in the beginning so you cannot solve it in the end - is a building with bad foundations.

But I still trust in Konami and I'm sure they learn something (they are not stupid), and the development team is still the main guilty part - IMO.


These are my thoughts also.
This collection was a big mistake for Konami and i doubt they directly brought upon themselves by giving their 1 cent studio an unfinished coded which brings me to something else, and i don't know how all the code saving business works but i highly doubt TS kept and gave Konami an unfinished code when the games were released more than safe and sound, and glitch-free.
Why not keep the flawless code? This whole story is suspicious.
 
 
 
 
 
 

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So this is why the HDC was so messed up. [link inside]

Post by NarooN on Fri Jun 01, 2012 10:21 pm

There's not much suspicious about it. Konami are incompetent, they have been for quite some time, well before this HDC thing happened. It says that Konami somehow "lost" the code in the years after those games originally came out. Doesn't shock me at all since they didn't even do any real contracts for the VA as well all know.
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So this is why the HDC was so messed up. [link inside]

Post by Q. Valintyne on Fri Jun 01, 2012 10:53 pm

i don't know how all the code saving business works

Yep. Well, see... the final code was lost and the only thing Konami had was an unfinished build of it. Nothing suspicious, only stupidity on their part.

I still don't understand why the game wasn't reverse engineered like all of the other HD collections. Games have been known to change very quickly and some changes may not have been saved or backed up upon the completion of the game. Hard drives fail and data is lost. It's sad, scary, and pretty irresponsible.
 
 
 
 
 
 

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So this is why the HDC was so messed up. [link inside]

Post by Mothersdecent on Fri Jun 01, 2012 11:08 pm

Nothing normal about losing codes of 2 of their most important products, it's just doesn't add up.
You don't just lose codes then give unfinished codes to whatever developer, and expect something good to come out of that, Konami wouldn't do or allow this. All of this is wacky.
Last edited by Mothersdecent on Sat Jun 02, 2012 9:19 pm.
 
 
 
 
 
 

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So this is why the HDC was so messed up. [link inside]

Post by Q. Valintyne on Fri Jun 01, 2012 11:17 pm

Who knows? The source codes have probably been lost for a lot of their games. It's too hard to tell at this point. People being irresponsible regarding technology is not news to me.
 
 
 
 
 
 

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Post by devil hunter on Sat Jun 02, 2012 1:59 am

It's perfectly clear that Konami are out of their fucking minds, so their decisions don't surprise me.
 
 
 
 
 
 

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So this is why the HDC was so messed up. [link inside]

Post by Purramid_Head on Sat Jun 02, 2012 4:41 am

devil hunter wrote:It's perfectly clear that Konami are out of their fucking minds, so their decisions don't surprise me.



More like they could careless about Silent Hill.
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Post by devil hunter on Sat Jun 02, 2012 5:39 am

And not just SH. Someone posted a video about one guy talking about Konami and how it's handling SH. He mentioned that one other game was barely advertised and stuff like that.
 
 
 
 
 
 

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Post by Purramid_Head on Sat Jun 02, 2012 6:36 am

Was it Castlevania? Because they seem to keep that low key and it's a good series. (I only played one of them on ps2 and I enjoyed it though.)
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So this is why the HDC was so messed up. [link inside]

Post by devil hunter on Sat Jun 02, 2012 7:27 am

Not sure, it was a new game, I think it wasn't a part of any series. Wish I can find the video again.
 
 
 
 
 
 

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So this is why the HDC was so messed up. [link inside]

Post by Purramid_Head on Sat Jun 02, 2012 8:06 am

devil hunter wrote:Not sure, it was a new game, I think it wasn't a part of any series. Wish I can find the video again.



Never dead? I think Cj played it and he said it was ok.
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Post by devil hunter on Sat Jun 02, 2012 11:01 am

Oh right! That was the one which was mentioned, there was also another one, man if only I could remember was that video posted in HD or here, and who posted it. It doesn't really matter that much, but it seems that SH series isn't the only one which suffers from the lack of advertising and care from Konami.
 
 
 
 
 
 

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So this is why the HDC was so messed up. [link inside]

Post by kyleb on Sun Jun 03, 2012 1:51 pm

 
 
 
 
 
 

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So this is why the HDC was so messed up. [link inside]

Post by Deadalux on Thu Aug 09, 2012 5:40 pm

Mothersdecent wrote:It doesn't explain anything.
The games were still released to the public broken and incredibly glitchy.


I'm with Mother on this one.
You can clearly read the snark and bias coming from this article.
This article is pushing readers to be more sympathetic instead of just giving plain facts.
1: Konami was greedy and lazy. That's the biggest problem.
2: There was a "preferance" to add new voices to the Silent Hill games. Why change the game at all? Just make it the same. We didn't need new voices.
3: There is no doubt that remastering the games was hard work. Why did all the other HD collections come out so much better than Silent Hill's HDC ? This series has gotten so much trash and hardship from its own progenitors. Konami doesn't take the series seriously. Even Tomm is upset with how the HDC came out.
4: The games were still released to the public as incompelte trash, just as Mother had said. The only reason to MAYBE buy this crap is because "Born From A Wish" was on it.
5: Why did Konami give us a broken and incompelte game? They knew what was going to happen and even ahd a day one patch.
6: No excuses. We've all been slapped in the face. I appreciate that Tomm and many others tried hard to overcome their challanges with remastering the game, but come on.

I refuse to buy anything that has a "Silent Hill" logo on it unless it matches the horror and grace of the old silent hill games like 1 through 4. Even the movies look like graphic laced eye candy.
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Post by Q. Valintyne on Fri Aug 10, 2012 2:23 am

1: I can't disagree with that, but you can't blame the developers for the job they were tasked with doing.
2: There's a variety of different "reasons" that prevented them from using the original voices in the game. I think the most convincing of these in the fact that the soundtrack could not be properly mastered into 5.1; I feel if the game had been released in the original state with the original voicework and sound, there would've STILL be a group of HD purists who would've bitched about the sound "not being true HD."
3: Because the source code was lost for Silent Hill 2 and 3. This was also Hijinx's first project of this magnitude. The other HD remasters were either ported from their PC versions or reverse engineered from their final release state on the PS2 or Xbox.
4: Once again, I can't disagree with this. you can't blame the developers though. They had to meet silly deadlines (even though NarooN and I discovered that all work for the HD Collection ceased in 2011). I feel if they would've taken the remaster more seriously, things might have turned out better. Like I said though; it was their first project of that immense scale. It'd be hard as hell to go from making cell phone games to remastering games in three-dimensions.
5: Because they had to meet deadlines. The public was already pissed that it had been delayed so long. Sure they released a shitty product, but people would've cancelled their preorders and moved on if they had delayed it a few more months (which would've lost them some more money).
6: You're only slapped in the face if you actually pre-ordered and bought the damn thing like I did. Since you "refused to buy anything with the Silent Hill logo on it that doesn't match the horror or grace" bullshit, you should be free from HD tyranny.

Even though I was bitter about the HD Collection, at least they attempted to fix it to the best of their abilities. Maybe the next gen of consoles will see a proper HD release of all games. Hell, Sony is releasing all 5 God of War games in one HD package; we may see another Silent Hill Collection if Konami deems it fiscally responsible (lulz).
 
 
 
 
 
 

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So this is why the HDC was so messed up. [link inside]

Post by Deadalux on Fri Aug 10, 2012 1:58 pm

Q. Valintyne wrote:1: I can't disagree with that . . .
4: Once again, I can't disagree with this . . .
6: You're only slapped in the face if you actually pre-ordered and bought the damn thing like I did . . .


It seems that we agree, mostly, but you are being very forgiving. You're trying to look on the positive while I'm trying to make sure that the developers actually do what we pay them to do.
You even admit that those who bought the game were slapped in the face. Anyone who did buy it was disresepcted and ended up with junk. That is enough to prove that Konami needs new management and many of its members who are responsible for these fiascos should be fired.

You can't allow a company that screws and toys with its consumers to survive.

Mothersdecent wrote:Nothing normal about losing codes of 2 of their most important products, it's just doesn't add up.
You don't just lose codes then give unfinished codes to whatever developer, and expect something good to come out of that, Konami wouldn't do or allow this. All of this is wacky.
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