It was like a side-story, but it was still related to the cult's rituals and stuff. But I really just mean that no other games even have easter eggs referencing it or anything. Travis was in Homecoming, for goodness sakes. Alex even had a Travis costume he could wear.
Silent Hill 4 isn't referenced much because the idea that it is a 'real' Silent Hill game didn't gain wide acceptance until Team Silent knobslobbering became a hobby and they had to like it by default.
I like SH4 and how it work backs to all the other games. I love the premise and the themes. Gameplay was hit or miss, so was immortal ghosts. But overall it was enjoyable. It also gave us dates for the past games.
I liked SH4, I really did, but as a standalone. The simple fact that you never get to the town itself, is what probably fails bout this game, at least for the majority of the hardcore/diehard fans of the series. But I actually had fun. Sure ghosts were annoying, but hey, it felt good to be kicking them repeatedly on the floor =) . The villain was insanely awsome and it had many references. We´ll see what happens.
WisHouse wrote:I liked SH4, I really did, but as a standalone. The simple fact that you never get to the town itself, is what probably fails bout this game, at least for the majority of the hardcore/diehard fans of the series. But I actually had fun. Sure ghosts were annoying, but hey, it felt good to be kicking them repeatedly on the floor =) . The villain was insanely awsome and it had many references. We´ll see what happens.
The other games don't act like it exists because it was the final Team Silent game, and the newer devs aren't particularly fond of it(as fans).
Plus, the events of the game take place in Walter's head. There weren't really any survivors, so no one knows it happened.
I kind of disagree that no one knew it happened. Especially since there are multiple endings. There were people who were suspicious that Walter had come back, but actually saying anything would have caused them to be locked up. Yes only the victims went into Walter's version of the world. There were sort of cross-overs between the two that made more of a connection and more signs that there was more going on.
As for there being no references for The Room in any of the later games, it's probably because it was more of a spin-off in the story. It focused on a different aspect of Silent Hill and showed how widespread it could be. Most seem to just want to center it in Silent Hill instead of introducing new areas.
And 2 can't really count as a reference to 4. The Room built on the story suggested about Walter in 2.
I hate to say it but if no ones taling about it in other games do you guys suggest that the bad ending happened without the holy mother being born. You can't say that it did or else the whole world would have been in for a great surprise.
I'm not really sure why there isn't talk of 4's story in later installments. Because in 4 there was an investigation going on with all of the murders and the case itself was pretty substantial and wide open as you could tell with police chatter over the radio. So something like this couldn't have been swept under the rug.
Any reference to the game in later installments might point back to the cult again and that is probably something dev's just want to step away from since the cult has been done to death. It doesn't bother me tho,..i guess it's just regulated as an incident that happened in South Ashfield by way of Walter Sullivan. Every story in the series doesn't have to connect to one another and i actually like it better like that. I'd prefer every entry to be personal one-shot storylines into madness.
But i do agree that it'd be cool to reference older games or other characters from past games just to show a sense of consistency or relativity.
Theres was going to be a Walter cameo in Homecoming but they scrapped it, the dialogue is in my Unused dialogue thread in Homecoming's sub/forum. check oit out. It's walter when he's a kid in a docto's office being asked questions, then kills the doctor.