I give it a 3.5 after playing it a few more times. The gameplay is good but not what it could have been. The story, while good, seems forced way too often. The camera was positioned so that you could get attacked and not even see the monster that attacked you in several places in the game. Lets not forget the glitches! The game feels like it could have been better if they had another 6 months to hammer out some of the glaring flaws. Granted most people were worried about this game after so many complained about Silent Hill 4: The Room and it's shoehorned in feel. If this was a game that wasn't in the Silent Hill series I would have scored it higher. This title is an example of a 'rent not buy' if I ever saw one, but ya just know that your collection must be complete!
I give Silent Hill: Origins a solid 4/5. While sticking to the original Silent Hill formula of gameplay, the game had it's own surprises. The theater level was very well done, and the music in the game was absolutely fantastic (one of Akira's best soundtracks instrumentally since 4). The one point of is because of the multiple storyline plot holes that are there. This game is full of them. I say this game is a spinoff, NOT in the main series. The only explanation you can give this game is that it is a "what if" scenario. While the creators at Climax seemed to be creating a new Pyramid Head, the Butcher seemed like a character of his own. He left a trail of monster corpses wherever he walked, and you truly felt like you were being pursued by him at certain points in the game. Another bad point to this game is the length, which is very short. But, considering the price point (I think it's $15 or so on PSN), it's a very worthy purchase. If you're a Silent Hill fan, it is a definite purchase. All in all, this is classic Silent Hill gameplay with a great backstory for the main character Travis Grady. The only real part where the game suffers is in its continuity errors with the others, and the fact that there are gameplay annoyances, such as 1 difficulty. Overall 4/5 and a great addition the series to me.
I give it a 4/5 . I played this game on PS2 actually and i really enjoyed it. Amazing story, spooky Environment. Climax did a real good job but i don't give it a 5 cause i think origins could be a lot better (you know i have some ideas for origins, maybe i post them later.) and as far as i know climax also had some neat ideas like blocking the path of the monsters with different stuff so they can't follow you. this idea never made it to the game, i wonder why!?
1)monsters were hard to beat. at least for me.
2)the First time i played origins it took a month to beat the game, that 's right, a month! because I was confused at first, i mean i was just lost!. for example after the hospital you should head to the butchery. well, it took me a while to figure that out!
these are the main reasons why i gave it a 4/5. and yes, these are my opinions only on a very different console. but i think no one can disagree that origins Environment is as confusing as it is Scary. but consider a game like SH:HomeComing, the game lead you where you need to go so not much exploration is possible. therefore i think map in HomeComing is totally useless.
I think overall it was a good game. I give it a 3/5. The atmosphere and look was great, gameplay was good too. But the whole Alessa/cult story is something I am tired of. Don't get me wrong, I do love Alessa and her story, but we had it in SH1, SH3, the movie, and even The Room had to do with the cult. I think the story should have revealed a bit more about Travis, his mother's problem. In the game, it seemed like she somehow had a connection to Silent Hill, more than just being hospitalized there (it's a while since I played it, so I might remember this wrong). Anyway, I wish there was more to this than what they showed. That really bothered me, after finishing the game I was really disappointed about not learning more about Travis and his family. And I agree that at some points I too was terribly lost. Simply not knowing where I was supposed to go next. Never happened in any of the other Silent Hill games. Very frustrating.
I gave it a 3/5. Note that I am really strict when it comes to ratings and 3 isn't bad coming from me; Just average. Which is what this game is to me. I liked some of the monsters, I loved the atmosphere and locations. I hated the weapons system and how convoluted and retconny the plot became.
The Fever wrote:As difficult as it is for me to admit this to myself and publicly, I must directly speak out, Silent Hill: Origins is by far the worst Silent Hill game in the series and not at all deserving the luxurious Silent Hill name. It is truly embarrassing how terrible this game really is. To begin, the platform the game was created for from the start was the single most stupid, imprudent decision. The sheer thought of a Silent Hill game on the PlayStation Portable device makes a mockery of our infamous survival-horror series. The next travesty facing this installment is an inferior United States game studio's perception of Silent Hill and the bona fide elements that define the series apart from any other game in existence. Climax fails on every measurable issue in judging this game's class or eminence for the standpoint of any genuine Silent Hill fan. Regrettably, the disaster called Silent Hill: Origins is forever part of the Silent Hill franchise. Yet there is hope that lessons learned will be decisions better made by Konami.
I know this post is five years old and I have read it before, but it is certainly the most hilarious thing I've ever read on this forum.
Well, the melodrama is certainly funny, but what makes it truly hilarious is the criminal mischief committed with the use of a thesaurus and the repetitive phrasing, the sort of thing a college student does to both add gravitas and inflate the word count of a theme or essay. Bonus points for breaking out the big words and then using them incorrectly.
"the luxurious Silent Hill name".
I'm sure it's just the indiscretion of youth, though. Carry on.
Man, that's an embarrassing post. I don't see what the hell is wrong with a Silent Hill game on a handheld. In fact, one common mindset amongst gamers I find ridiculous is how they abhor chapters in big name franchises being put on handhelds acting as if they should stay only on home consoles. I remember a lot of people being disappointed not wanting to buy a PSP to play Peace Walker. But that's the whole point of putting games like this on systems: to give people stuff they can't find anywhere else. This guy doesn't even bother explaining why he thinks the PSP is stupid.
Don't know why some gamers think handheld games should be restricted to simple, quirky kind of stuff.
I voted 3 but really, its 3.5 - good effort, not great. Monsters are very cool - could have used way more exploration, but my main beef: Why the heck is Travis hanging around? He just didn't work as a protagonist for me. Character could have used more, well, character frankly! He was a little bland. And while I liked the idea of a prequel to SH, I didn't really feel it as I was playing.
That said, I would love another SH title similar to this for Vita - I am looking forward to Book of Memories, but not sure what to expect
Necropost, but hey, I just came to the party so whatever.
I give it a 4/5 personally.
I really dug Travis for some reason or another and I liked the story as a whole (except for the Good ending which was way too feel good to feel natural). Plus I absolutely love the debate of whether or not Travis actually was a serial killer, I had lots of fun with it back in the day.
I also found the mirror mechanic rather interesting and personally it was my favorite rendition of the Otherworld since I could easily flip back and forth and examine the interesting differences.
The game was also moderately difficult and had some of the sweetest alternate costumes. (Special Forces anyone?)
So while it's not perfect because it was rather short and a tad bit buggy, I still think it deserves a pretty good rating.
That and come on, it meant I could take Silent Hill literally anywhere with me, what could possibly be bad about that?!
I have not had the pleasure of playing yet. But I am currently watching my friend stream It live via JTV in intervals. Thus far It feels like they've taken numerous aspects from SH 1,3 & the 2006 movie, but added in a male character. Visually speaking, I'm AM enjoying the story, setting and overall feel of the game... I'm just hoping they don't take too many references from the film, and try to keep an original story going. Will rate soon.
Floodclaw wrote:^Really? References to the film? Like what? I don't remember any at all.
Actually, I think I got a little too far ahead of myself. I guess when I saw Alessa/Burn Victim early in the game I just assumed that they tried to capitalize on Christopher Gans' adaptation of the movie and transition that into the followup game. I clearly made that judgmental call too early, as I was only approximately an hour into the game. Nonetheless, this installment has indeed started to captivate me. The only detrimental aspects I currently see are the unfortunate camera and sometimes sluggish combat issues, that aside, the story itself has really taken hold of me.