This little area is one of my favorite places in the whole SH franchise. It's creepy and has that cool "game show" feeling like in the radio game to open the box in SH2. Is there any way, like by cheats, to get more angles on stuff? I love the room with the doll-guy in the chair, he looks so deliciously scary, I always wished I could get a better look at him. The first time I played it I was really scared he'd hop out of the chair and chase me around, even though that wouldn't be like Silent Hill at all.
I LOVE THE BORLEY MANSION TOO! *sniff* I thought I was the only one... I'd always assumed that Danny was the guy who drops down from the ceiling; since the guy in the chair seems to be a puppet. I could be wrong on this...
PS Did you know that Borley Mansion was named for England's Borley Rectory? The proof is in the fact that a picture of the old rectory is displayed on the sign for the mansion! Anyway, I'm really glad to see that other Silent Hill fans like the subtle nuances of the game like me.
The narrator's dialogue in that mansion was creepy! What exactly did he say again? "he's looking for his way to Heaven. Perhaps you can help him out?" or some weird thing like that.
I got really frustrated at the red light part. The way the camera angle hits when you hit that first turn, I would always keep going straight, and the camera would hit an angle so I think the hallway I came from was straight, then I'd run right into death. The sad thing is I did it about 5 times in a row! Arrrgh the mansion isn't scary anymore I had to run through it so much
xylvestr wrote:Well, nothing really connects with Danny on what's happening in Silent Hill unless he gets extra attention if Konami plays around his story in the future.
... or maybe not, he's probably an unimportant character/victim (if he is though a real victim).
I think random, unnamed victims are great and really add to the mystique of a game or story. Just adds a whole new level of mystery to it when you have someone who died and you know nothing about them other than the fact that they're hanging dead in front of you. I just love things in horror that leave the rest to your imagination.
The question the narrator asks is "Do you know the way to heaven?" or very close to that. I wasn't sure what he was talking about, though.
A theme I noticed in the game is of dead/psychotic men kind of hitting on Heather, which was a cool level to it all but I couldn't figure out why. For example, there's Stanley in the hospital, then the dude who calls her to sing happy birthday, then Danny in the haunted mansion. The real male characters in the game we meet are almost all father figures, though. (Douglas acts loosely as Heather's guardian, Leonard is Claudia's old man, Vincent is a "father" in the church). But...what does it all mean?
Maybe Heather, being the [spoiler]reincarnation of Alessa/Cheryl[/spoiler] is just a magnet of flagitiousness and negativity. She acts as a beacon to those depraved, execrable individuals with no where else to go, like a moth to light. Maybe...
PS You know what would've been great? If they'd gotten Christopher Walken to be the narrator. Heh heh.
nuuuu i hated that bit!
I remember walkin in to the place and threw the remote control to my sister...
silent hill + haunted house + bloody bunnies everywhere = me panting me shants.
and that pure mad light that chased heather around.
Shark Kain wrote:nuuuu i hated that bit! I remember walkin in to the place and threw the remote control to my sister... silent hill + haunted house + bloody bunnies everywhere = me panting me shants. and that pure mad light that chased heather around.
but twould be nice to see some good shots from it
LOL "Panting me shants"? I'm gonna use that expression from now on, is that okay? I love it!