I'm new here, but I've been a fan of Silent Hill games ever since I played the first one some 16 years ago.
- Wanted to learn Unity and VR
Found 3D model of Apartment 302 online
Turned it into a "game" for Google Cardboard
You can download it here
I decided to learn about Unity and Virtual Reality so I thought why not try to make a VR game about Silent Hill? At first I thought I had to create the room from scratch, but luckily I found the Apartment 302 3D model already extracted and converted by Oo-FiL-oO from Deviantart. Hats off to you!
After spending two days on figuring out the basics of Blender and Unity, I managed to mash together a working VR experience. You can now step inside Apartment 302 for the first time!
In order to import the model into Unity, I had to first recalculate all of the faces and decimate a lot of polygons because the room isn't meant for low end smartphones (it just lagged A LOT). Because I reduced the polygons, you might notice some texture glitches, but I think it worked out pretty good.
More screenshots on my blog: Silent Hill Virtual Reality
It's not the whole apartment
Because the 3D model I worked with didn't include the entire apartment, you can only walk around the living room part of it and you'll notice a big wall in the place where there used to be a hallway that connected Henry's bedroom and the bathroom.
I added Room of Angel as the background music to give the overall atmosphere a nice finishing touch. I hope you like it too.
One more thing. There's an object in the room that isn't from the original game because for some reason it wasn't included in the 3D model and I had to get creative. Good luck finding it!
How to move?
Simply pull the Google Cardboard's magnetic trigger to enter "movement mode" and walk towards wherever you look. To stop walking just pull the trigger again.
You should definitely use the official Cardboard Viewer app and pair your headset if you haven't done so already.
I hope it will work on most regular smartphones running Android, but I can only guarantee it will work on a Samsung Galaxy S2 (Android version 4.1.2) which is the phone I tested my game on and also on Sony Xperia Z5 Compact, but only after pairing the headset using the Cardboard Viewer app.
It's my first game made in Unity... so you can't interact with anything, but because of the background music, you can sort of think of this as an interactive music video
I'm really looking forward for some feedback from you and I mainly want to know if it works on your phone or not. Maybe post your model and android version here?