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captain crowbar

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Post by captain crowbar on Wed Oct 26, 2011 4:57 pm

And Homecoming didn't copy Hostel or High Tension in any way, I suppose.

Because Hostel and High Tension copied every other horror movie before them, I suppose, will be the argument.
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Post by Deadalux on Wed Oct 26, 2011 6:14 pm

The bit about pyramid head not being original because of the Egyptians made me smirk ;) Thanks.

Don't get me wrong, this whole woodsy, rain, and gloom atmosphere is neat, but "My Bloody Valentine" not only had a mine and a gas mask killer, but now SH: DP has a gas mask killer and a Mine ! This looks as if the creators wanted to create a homage to "My Bloody Valentine".

Let's not forget that these creators and developers are highly influenced by other media, to the point where they made a "Goonies" reference clear in the trailer and in the gameplay. If they are capable of that, then what is to stop them from being capable of copying clock tower?
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Post by The Gentleman on Wed Oct 26, 2011 6:18 pm

Like I said, Deadly Premonition.
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Post by SKULLCRUSHER on Wed Oct 26, 2011 6:21 pm

captain crowbar wrote:What I mean is, if that particular character, which is an obvious copy of Clocktower 3 enemies, chases you, then it's a ripoff of Clocktower 3. Clocktower invented the horror chase sequence, if I'm not mistaken. When did CT1 come out? I think it was on SNES.


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i fail to see how raincoat gas mask guy is a mixture of both those characters
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Post by Augophthalmoses on Wed Oct 26, 2011 7:16 pm

Gotta love those people with copy mindsets. Oh, man if anything has the slightest similarity to anything it's automatically copying, ripping off, or what the fuck ever.

Reminds me of those console idiots with their copy mentalities such as the whole "Nintendo innovates, Sony copies" bullshit.
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Post by Deadalux on Wed Oct 26, 2011 7:41 pm

Aegophthalmos wrote:Gotta love those people with copy mindsets. Oh, man if anything has the slightest similarity to anything it's automatically copying, ripping off, or what the fuck ever.

Reminds me of those console idiots with their copy mentalities such as the whole "Nintendo innovates, Sony copies" bullshit.



Silent Hill is like an abstract art piece, in fact, I'd be willing to call it abstract art. If you have mundane looking things, how can I be moved?
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Post by Augophthalmoses on Wed Oct 26, 2011 7:49 pm

Well, anyway I'm gonna go ahead and start calling Silent Hill 1 a Children of the Corn ripoff.
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Post by Deadalux on Wed Oct 26, 2011 9:10 pm

Aegophthalmos wrote:Well, anyway I'm gonna go ahead and start calling Silent Hill 1 a Children of the Corn ripoff.


honestly, even if it was a rip off, the rip off was so subtle and well put together that it became unique and inspiring.
MC Hammer isn't inspiring to me.
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Post by Augophthalmoses on Wed Oct 26, 2011 9:16 pm

Deadalux wrote:
Aegophthalmos wrote:Well, anyway I'm gonna go ahead and start calling Silent Hill 1 a Children of the Corn ripoff.


honestly, even if it was a rip off, the rip off was so subtle.

No, it really wasn't especially considering all the other homages to Stephen King. And while I do like the SNES Clock Tower game it did "rip off" Phenomena and Suspiria.

Yeah, I know. Guys wielding giant hammers and wearing gas masks have been used in many works before, but the all the more reason why it's not necessarily a Clock Tower 3 ripoff because these designs have been used many times already.
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Post by Deadalux on Wed Oct 26, 2011 9:22 pm

Aegophthalmos wrote:
Deadalux wrote:
Aegophthalmos wrote:Well, anyway I'm gonna go ahead and start calling Silent Hill 1 a Children of the Corn ripoff.


honestly, even if it was a rip off, the rip off was so subtle.

No, it really wasn't especially considering all the other homages to Stephen King.


You didn't quote the rest of what I said. I said that the rip offs were tailored together to make something inspiring and unique. That's just how art works. The time when rip off fails is when the rip off is blatant, doesn't fit together well, is bland, and is a clear rip off with no special tailoring. I can't agree that Silent Hill is anything like Children of the Corn because Silent Hill has its own special atmosphere and construction.
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Post by Augophthalmoses on Wed Oct 26, 2011 9:27 pm

You say a rip off has to be blatant, but it doesn't take much to see that the empty town inhabited and influenced by a cult concept is borrowed partly from Children of the Corn as well as Rosemary's Baby and Carrie filling in for Alessa's situation. Going by your logic of what constitutes as a "rip off" the town's premise in that game fits the bill.

There's no reason to doll to up the earlier games and justify their borrowing of various ideas from other works of horror then to criticize Downpour for doing the same.

Now to criticize Downpour for using a rather cliche and unoriginal idea that I can understand. But to complain about it using ideas from other works of horror is silly considering the original Silent Hill is a melting pot of various other already used horror concepts.
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Post by devil hunter on Thu Oct 27, 2011 1:17 am

SH games copied head shaking thing from Jacob's ladder and other stuff from horror movies. It really isn't fair to tell that Downpour rips off something just because it has something that was used before.
Besides I think Goonies water slide is more like a reference. Like how in SH1 you can find "REDRUM" written on a garage door from what I remember.
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Post by clips7 on Thu Oct 27, 2011 1:37 am

The thing about SH tho is that even tho it may have been inspired by other horror media, it's crafted amazingly well and it's nods are well hidden and subtle, almost to the point to where you don't notice it....i'm sure when folks first played SH they wasn't thinking "children of the corn" or "Carrie"...at the time everybody was thinking that this game was going to be another RE when it was anything but that.

Another game is Dead Space...it stole from RE, Aliens, The Thing, and a little bit of Event Horizon, but the game looks amazing, the weapons are original and interesting, the animations are super smooth and issac has a slick futuristic interface.

I know people get inspiration from other forms of media, but a little more creativity could've been used when they were designing the mask guy,..PH was such a simple design, but his prescence was incredibly disturbing and intimidating,...it was truly bizarre seeing him for the first time, while "the butcher" and "the Boogieman" were blantant ripoffs and weren't used effectively at all.
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Post by Augophthalmoses on Thu Oct 27, 2011 4:39 am

Some of the homages, easter eggs, etc. don't even have anything to do with being subtle or well hidden. Some of them pay tribute to or borrow from more obscure material that until Silent Hill came out we probably didn't even have knowledge of. Even so that doesn't make it any less of a "rip off". Sure, there were quite a lot of people who probably never have watched or read stuff like Carrie and The Mist or heard of Francis Bacon until they played the game and became absorbed into learning more about the series. But even so when you start to realize how many ideas have been thrown into these games by so many other sources it's pretty hard to downplay how apparent they can be in hindsight.

Even with that in mind there are still plenty of other homages that stand out pretty clear like the Wizard of Oz in SH1 particularly with the hospital block puzzle room. That particular reference was fairly obvious when you find four square blocks featuring the cat, the hatter, the turtle, and the queen as well as the three keys of Eclipse.

Boogieman pretty much was Pyramid Head so his appearance in Homecoming wasn't so much of a rip off than it was bringing back an already established character for fan service. Yes, the Butcher was undeniably the token PH-esque character. Yeah, I get Mask Guy is a bit generic but for all we know there might be other aspects of Mask Guy that we don't even know about yet.
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Post by The Gentleman on Thu Oct 27, 2011 4:48 am

I'll be honest I had no idea about the gas mask guy from Clocktower 3 so his resemblance to the gas mask guy from Downpour went right over my head.
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captain crowbar

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Post by captain crowbar on Thu Oct 27, 2011 5:58 pm

Aegophthalmos wrote:You say a rip off has to be blatant, but it doesn't take much to see that the empty town inhabited and influenced by a cult concept is borrowed partly from Children of the Corn as well as Rosemary's Baby and Carrie filling in for Alessa's situation. Going by your logic of what constitutes as a "rip off" the town's premise in that game fits the bill.


Actually, the movie Phantoms. That's what they ripped off the most.

But anyway, this argument is stupid. Everyone should stop being stupid and arguing about this.

Regardless of what they copied, of what influenced them, etc. The hammer man is not a new and innovative creation by any stretch of the imagination. Thus, it's probably not going to be scary or interesting unless it has some sort of provocative backstory. But even then, it's not likely to be considered an iconic SH antagonist.

I mean, if people oonly look at it from just a SH gamer's experience, it's probably yet another pyramid head wannabe.

So, once again, stop the senseless arguments. Nobody here is wrong. The creative team who thought this would be a good idea is who we should be the most frustrated at. Don't necessarily send them angry messages or anything...but realize that they're the ones with the power here.

The Gentleman wrote:I'll be honest I had no idea about the gas mask guy from Clocktower 3 so his resemblance to the gas mask guy from Downpour went right over my head.


The thing is, the gas mask guy from Clock Tower 3 was based on a real life serial killer.
"I've seen things you people wouldn't believe. [laughs] Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tannhäuser Gate. All those moments will be lost in time, like [coughs] tears in rain. Time to die."
 
 
 
 
 

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Post by Augophthalmoses on Thu Oct 27, 2011 6:28 pm

Dude, you're noted for making your own retarded comments. You don't exactly have much wiggle room to say anything about stupid posts.
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Post by captain crowbar on Thu Oct 27, 2011 6:58 pm

I didn't say anyone's posts were stupid. I said the argument about whether or not this guy is a ripoff of something else is stupid.

And don't get snarky. It's the internet. Nobody cares.
"I've seen things you people wouldn't believe. [laughs] Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tannhäuser Gate. All those moments will be lost in time, like [coughs] tears in rain. Time to die."
 
 
 
 
 

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Post by Augophthalmoses on Thu Oct 27, 2011 7:06 pm

You're on a Silent Hill forum and you took part in a debate regarding multiple dimensions which speaks for itself. At this rate you should just be quiet.
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Post by captain crowbar on Thu Oct 27, 2011 7:09 pm

Off topic post is off topic, Aego.

And I think it's funny that only about 4 people vehemently disagreed with my theories. Apparently, your system of beliefs aren't so blindly accepted as you think.

At this rate, you should be given a warning by the mods or stop trolling for a flame war.
"I've seen things you people wouldn't believe. [laughs] Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tannhäuser Gate. All those moments will be lost in time, like [coughs] tears in rain. Time to die."
 
 
 
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