Re: Resident Evil
Posted: Thu Sep 23, 2021 1:35 pm
For a lot of fans, RE8 has a very weak story. Like it made no sense for Chris to hold off letting Ethan know the truth right away. That was obviously deliberate, to pad out the gameplay and keep it all mysterious. But of course, the game got leaked months beforehand, so many people knew about Chris being undercover anyway.
I could understand the concept of RE7, as I think Capcom realized people were getting fed up with the more action focused sequels, so 7 is seen as a reboot, in a sense. But it felt like the story they made up for 7, was largely neglected in 8. I mean, they had established "the Connections" as the new villains, and we also don't know much about Blue Umbrella yet. This game could have delved more into that, but they decided to do mostly another standing on its own game. Although that's a fan term for the new Umbrella, because they're just simply referred to as Umbrella. But with Capcom, they can often take their time to reveal certain aspects of the plot, or they drip feed this in, very, very gradually.
RE8 unfortunately, doesn't even really reference anything from 7. Besides the Bakers. But anything else, they've chosen to ignore. And I also agree that the bosses in the game were very bizarre. I think the house with the giant baby thing following you was more like something that suited Silent Hill, and the rest of the game was mostly just a shoot and loot game like RE4, but not as interesting.
I can also do without the HORRIBLE, pointless spin off games. There hasn't been a great deal of GOOD side story games, but they could make one if they just made the right decisions.
I could understand the concept of RE7, as I think Capcom realized people were getting fed up with the more action focused sequels, so 7 is seen as a reboot, in a sense. But it felt like the story they made up for 7, was largely neglected in 8. I mean, they had established "the Connections" as the new villains, and we also don't know much about Blue Umbrella yet. This game could have delved more into that, but they decided to do mostly another standing on its own game. Although that's a fan term for the new Umbrella, because they're just simply referred to as Umbrella. But with Capcom, they can often take their time to reveal certain aspects of the plot, or they drip feed this in, very, very gradually.
RE8 unfortunately, doesn't even really reference anything from 7. Besides the Bakers. But anything else, they've chosen to ignore. And I also agree that the bosses in the game were very bizarre. I think the house with the giant baby thing following you was more like something that suited Silent Hill, and the rest of the game was mostly just a shoot and loot game like RE4, but not as interesting.
I can also do without the HORRIBLE, pointless spin off games. There hasn't been a great deal of GOOD side story games, but they could make one if they just made the right decisions.