Page 2 of 2

Re: After thinking about it... SM is brilliant!

PostPosted: Mon Jul 20, 2015 5:40 pm
by jam6i
It's generally regarded (meaning most people, not all) that SM is the best western-developed SH title. Despite the wildly different scheme of the game, it managed to hold on to that sense of wonder and joy of exploration and discovery that all the other western games seemed too desperate to hammer into the player. There was something really organic and genuine about the entire experience.

Tomm himself defends SM the most of all the other games. He's even said that it was he highlight of his career so far.

I love it. There's just an open honesty about it that it's trying to tell a good story without relying on SH cliches, like literally every other single western SH game. For one game the series just sheds it's own skin and tries to tell a worthwhile story.

And it's a very simple story. Minimalistic. Stripping a game to it's most basic elements and letting the remaining elements drive a fantastic narrative.

Just like Sam Barlow's "Her Story".

Re: After thinking about it... SM is brilliant!

PostPosted: Tue Jul 21, 2015 8:49 am
by Otherworld
It tells it's story well and the use of the phone is smart. For me, it will always be missing combat. I just prefer that in a Silent Hill title. But by no means is that a knock on the game.

I would have also toned down the blantancy of it's pyschological messages and allow for the exploration of the entire town. As you randomly choose one path you are unable to choose the other in a single playthrough.

Another note is the fact that the Wii version is a much better looking game. It seems to run smoother as well.

Re: After thinking about it... SM is brilliant!

PostPosted: Tue Jul 21, 2015 1:07 pm
by jam6i
Wii version looks better and runs smoother because it was never meant to be downgraded for a last gen (at the time) console. PS2 version was not more than an ill-advised decision to cash in on a game that was doing well critically but not selling well because of Wii exclusivity.

It was nothing more than a cheap attempt to squeeze more bucks out of the game, at the expense of the game's quality. Just like the HD collection did to SH2 and SH3.

To those who I see ask whether they should play PS2 or Wii, it's a no-brainer. Like choosing between getting a paycheck or getting a bill.

If ya don't have a Wii, save up and get one. Don't ruin the SM experience by playing the shitty port.

Re: After thinking about it... SM is brilliant!

PostPosted: Tue Jul 21, 2015 1:31 pm
by nur_ein_tier
jam6i wrote:If ya don't have a Wii, save up and get one. Don't ruin the SM experience by playing the shitty port.

Unless you don't want a Wii, then it's not worth it. I literally do not want to play anything on Wii. And that's why I first got this on PSP and later on PS2. Because that was a better decision, IMO, than buying a Wii for one game.

Re: After thinking about it... SM is brilliant!

PostPosted: Tue Jul 21, 2015 1:34 pm
by Otherworld
My Wii is long gone. I played the Wii version first. The PS2 version is much more practical for me as I have a PS2 and a backwards compatible PS3. I just cannot believe the amount of money people are charging for the PS2 version of this game ....

But no doubt, the Wii version is superior.

Re: After thinking about it... SM is brilliant!

PostPosted: Tue Jul 21, 2015 1:58 pm
by jam6i
I'm big into platform adventure games so I had a wii for Mario Galaxy and the other Mario games before I got SM. By the time SM came out most people who would ever want a wii, had one. I got mine at a time when they craze was so intense I had to pay over 600$ for it on eBay since you literally couldn't find it in stores (call me a fool, but I really wanted Mario Galaxy and the other games, so I didn't mind the cost).

Shattered Memories was then a lucky bonus. I certainly would not have paid console just for the one game. Luckily Wii has some fantastic platform adventure titles.

Problem fix: stop exclusivity. Develop a game for release on most major platforms. And please don't develop a game exclusive to a poor-selling handheld Vita. That's just so dumb. Game not selling well? Duh??

Re: After thinking about it... SM is brilliant!

PostPosted: Tue Jul 21, 2015 1:59 pm
by Lilith
jam6i wrote:Problem fix: stop exclusivity. Develop a game for release on most major platforms. And please don't develop a game exclusive to a poor-selling handheld Vita. That's just so dumb. Game not selling well? Duh??



I actually agree on this and I am happy they backtracked on SM and did a Sony port. Even if it's a bit lackluster.

Re: After thinking about it... SM is brilliant!

PostPosted: Tue Jul 21, 2015 2:14 pm
by Otherworld
Purramid_Head wrote:
jam6i wrote:Problem fix: stop exclusivity. Develop a game for release on most major platforms. And please don't develop a game exclusive to a poor-selling handheld Vita. That's just so dumb. Game not selling well? Duh??



I actually agree on this and I am happy they backtracked on SM and did a Sony port. Even if it's a bit lackluster.


Agreed with both points ....

Re: After thinking about it... SM is brilliant!

PostPosted: Tue Jul 21, 2015 2:22 pm
by jam6i
There is a difference between SM and BoM in that SM was originally developed ground-up for motion control, so by porting it you lose parts of the original experience. So for SM I cut it slack on the "don't be exclusive" thing since they were going for a unique experience.

Some parts of SM just get lost in translation to the ports.

But there's nothing about Vita that makes that single console unique from just developing for mainstream platforms. Touch screen? That's an input system easily replaceable with button input. You don't see Sam Barlow making Her Story exclusive to iOS because touch screen is somehow better for the game. Whether using your finger on a screen or pressing a button on a controller or keyboard, the actions are the same.

I'm still just stumped at the logic behind releasing a horror-themed game only for a poorly selling handheld platform. Even to this day I have yet played BoM because I can't justify buying the thing just for the one game that I know will be, at best, an "okay" experience. I watched a full LP on youtube. It's the only SH game I feel comfortable in saying "that's good enough for me".

But the Wii has a lot of games that still justify the purchase. I can't say the same about WiiU. Nintendo has been dropping the ball on games that make that console worth buying.

Re: After thinking about it... SM is brilliant!

PostPosted: Wed Jul 22, 2015 9:37 am
by Otherworld
The Wii was a decent console but I will never purchase anything like it again. My outlook has changed after the Wii and I don't think I will ever buy anything like it again. No motion control or VR or anything of the sort.

I am going to stay away from anything like it ....

Re: After thinking about it... SM is brilliant!

PostPosted: Tue Nov 03, 2015 1:50 am
by DipDop
The only reason I have a Wii is because I was sold one for $10. I still never play it.

I enjoyed SM a lot. I played it on the PS2 and found it to be quite good indeed...only thing I didn't like was the arrows.

It was unique and different. Something SH should be.

Re: After thinking about it... SM is brilliant!

PostPosted: Mon May 23, 2016 8:59 am
by HellFrozenRain
This game was genius. I was one of the people who once i played and beat it... was yelling at other fans "You wanted a good SH game!? YOU GOT IT! Open your eyes!" but what can you do? I still feel the series didn't sell out the way Resident Evil did. I mean at least the later games kept the exploration at the forefront. RE turned into CoD ots.