thenamelessone wrote:I just finished Silent Hill: Homecoming, and thought I'd post my own thoughts. I was introduced to the Silent Hill series after playing Silent Hill 2, and went on to enjoy SH1 and 3. However, I found SH4 (The Room) to be a major snorefest, and steered away from the series for a while, thinking it was on the decline.
When I first booted up Silent Hill Homecoming, I was prepared for the absolute worst. It started up pretty good, actually. The hospital was a great introduction to the game, with a lot of foreshadowing. I was a little concerned by the control and combat mechanisms, as they appeared to be influenced by console gaming. Overall, this wasn't a bad thing. Combat has been vastly improved from previous games, and the addition of dodging and combos make fighting enemies tactical and exciting. The monsters and boss characters had fantastic design and texturing.
As I continued playing, the game got better and better. Alex's house and the graveyard were both heavy in atmosphere, and the plot felt like Silent Hill 2 and 3 had been blended together. Amnesia in the protagonist, the Order makes a reappearance, and characters fighting their personal demons.
I've got to be honest, I thought right away that. However, I was thrown off this train of thought when the Order made an appearance, as well as other people who also saw the monsters and confirmed that people were disappeared. So I was surprised when I found out thatREVEAL SPOILERJosh was dead and Alex was delusional/suffering amnesia.REVEAL SPOILERAlex was delusional
My gripes are minor. I thought some of the 'minigames' were stupid and unnecessary. Why did I have to click rapidly to pry open doors and turn wheels? Talk about needless busywork! The endings were also pretty short, and left a lot of loose ends. Alex getting teleported all over the place at the drop of a hat also confused the hell out of me. In Silent Hill 1 and 2, there was a rhyme and reason to it. However, in Homecoming, one minute Alex is in Shepherd's Glen, and then the next minute he wakes up in a hotel in Silent Hill. Huh?
I don't like the Order mooks, either. Where the hell did they come from? Do you mean to tell me that Silent Hill has a bunker full of paramilitary gas mask wearing cultists? That just doesn't gel with the way the cult operated in previous games, and seems to have been transplanted from the movie (which I *hated*). The game could have been greatly improved by removing all the nonsense at the mook base in Silent Hill. Why not have a showdown with the Big Bad in the cathedral?
Overall, I think Silent Hill Homecoming is an above average game. I wouldn't put it on par with SH 1, 2 and 3, but it stands well on its own.
You and I are the opposite. I love 4 but rank Homecoming as the lowest on my list.