Silent Wanderer

Member

User avatar

Children of the Korn

Posts: 473

Joined: Nov 05, 2009

Getting rid of someone...

Post by Silent Wanderer on Tue Jan 03, 2017 10:38 am

This is a diatribe of some of my own insight and perspective into SH2 and SH in general...

OK, so this has been bugging me for some time now... As time has gone by, I've been thinking more and more about it. It has become gradually apparent to me that the devs wanted such a discussion to take place. Or maybe an internal quest monologue...

I know it's been said numerous times that what James did was bad; and it is. Of course, that's easy as an outside observation and it doesn't tell the whole story. It's a moral, deceitfully definite description, one created by humans. Nature sees no “good” or “bad”. It sees cause and effect. Action and re-action. Decisions and consequences. Experiments and cycles. Multiple resolutions.

The devs did a pretty subtle smokescreen setup. Like a bait to get you drawn in and begin the journey. One that can trap you in a situation where you question the exterior, but can prevent you from questioning more deeply. It took me years and years of thinking about that well-decorated exterior to actually decide to step in and take a deeper look.

You see James starting at a normal looking scenery, before taking the forest trail and going deeper into the town. That's the exterior. Not before taking some time to look in the mirror. Not without making a judgement and an initial assessment of where he stands. What didn't hit me for years later, was that could also be seen as a spiritual journey into his own psyche. We see he's there to find his wife, but he's actually there to find himself. That is also very apparent with the downward [inward] spiral in SH4. An exploration of the psyche (in SH4's case, someone else's psyche and motives). In that light, you can view the town (and in SH4's case, Henry) as the medium/vessel in which you make the inward journey from different perspectives.

I always thought that the “sexual deprivation” argument was rather shallow at worst, half the story at best. The most immediate and easy thing to do is to think that Maria symbolises what a lowly, lustful and uncaring being he is; one who will shit all over his current life in the quest of something new and exciting. But Maria can also symbolise his longing for sweetness and tenderness. Which are also things he's lost. That's also why Maria can be very dynamic. Pretty sensual and suggestive at times, really fragile and threatened at others. It's also a symbol of a purely internal struggle James is having. Should he let go of Mary and move on with his life? Should he have been always there no matter what? Should he stay stuck in the past or look into whatever future he could build? Maybe just give up?

What about the scene where Maria is found dead in the cell? That can also be a lot of things. It could be implied that PH killed her (or not) and that also could mean numerous things: a) The town is punishing James by claiming his newfound comfort, b) James is punishing himself by telling him he doesn't deserve something like Maria, c) James has lost it and the town is trying to make him remember and realise things, d) PH is a construct of James, a mirror, in a sense his personal punisher (maybe his conscience), who inflicts pain on him by trying to kill him (James killing himself) and depicting violent things at some parts, while standing still at others, like a mirror telling you to stop and think. [In this sense, PH could be transferred as a “personal punisher/weapon” in Homecoming too, instead of just a spooky monster; acting for you, but also being you or your strongest desires or questions; same in Downpour (more consciously; it's Murphy)] In this sense, PH [the villain] could theoretically apply to anyone and everyone. Which reminds me of “They look like monsters to you?”. [Personal perspective, personal filter, experience, ...]

Same can be said about the elevator scene: Is James leaving Maria back on purpose because he's selfish? Is it just how he is and in his panic forgets about her? Is it a symbol of him leaving Mary behind? Was it him just killing her or also his neglect? Maybe it's his regrets and conscience again?

The other characters are also in their personal quests and struggle with their personal stories. For example: Is Eddie bad? Was he made bad? His acquaintance with Laura seemed to be kinda special for him. Maybe his being with Laura was his solace and a comfort. He pushes James away because he instinctively knows that him being in a similar situation meant he wasn't particularly “clean”. Maybe the town/she/he wasn't so critical of him[self]. Maybe he's in denial. Is Angela just depressed and suicidal? Has Angela also killed her family and is also on the same quest from a different perspective? Her fire is her own pain. Both her and James are in pain, but they experience it differently. Angela also instinctively knows that there must be something wrong with James and she's also learned to fear and distrust others. The other characters are different flavors.

There's also the symbol of broken promises or promising too much or not really meaning it. Taking Mary back to SH/the hotel was a broken promise. James ending up there is in a twisted way a fulfillment of that promise. “Coming back” [/being truthful/meaning it] is a broken promise that's showcased a lot.

Sticking around, being consistent and honest is another subject that's thrown around a lot. Visiting Mary could be one. Angela's question “Will you love me? Will you heal all my pain?” is particularly strong in that. She asks for full attention, for commitment. James wants to sound optimistic, caring and supportive but falls short when he actually has to show it. It's a comment on James, but also on humans as a whole. That also makes one think: Was Mary too demanding? Was James too weak? Are they maybe both at fault? Even neither of them? Needs and wants can't always be fulfilled for various reasons. This actually applies to my own, real life. It's not just an abstract concept. Here's a short story: My family has similarly struggled with my grandma who initially had a stroke she survived, but which left her with some movement impediments. She got so ashamed and depressed at people staring at her and commenting that she decided to never go out again. And she didn't. For years. Maybe she viewed it as weakness or shame. I'll probably never know. She has a very strong, stubborn and dramatic character. Been through wars, through a troubled marital life. She eventually had a second and third one which left her paralysed from the waist down. More years inside, now unable to serve herself, various phases of depression. My parents and some other relatives going in-and-out to help her. Meanwhile getting worse financially, with some of her children also being away and not always caring and 3 or 4 relatives baring most of the weight (in terms of presence and money). Eventually it became difficult to afford in-house help and put her in an elderly home for the past year or so. Sometimes she goes on about everyone having abandoned her, not loving her... Sometimes she wants to leave, but everyone knows that's difficult. Whether she knowingly does it or not, she does demand full attention and commitment. Which pragmatically means time taken out of everyone else's life to devote to her. Is it selfish? Is it proper? Is it moral/immoral? Ethical/unethical? My father is heavy-handedly pragmatic, me and my mother are torn (What if it happened to you? It's ethical, but also non-pragmatic etc.), one aunt has grown tired and cold (still paying, but doesn't really care), one other being more emotional, while also ultimately not wanting to constantly be around... I'm sure most people have stories like that.

Maybe also Mary was torn? Was she mad at life and she lashed out at the more immediate target? Did she have clues James was cheating on her? Did she think she deserved to be cheated on? Did she know inside her that he'd eventually move on and hated it? Was she selfish in demanding attention? Did she have moments she wanted to die? Did she have moments she actually encouraged him to move on? And the cycle goes on...

Facing these situations is difficult. It was similar with my uncle who died of cancer. I was too young then and not really around his house at the time, but I have fond memories of him. Similarly with my grandpa later, when I was actually around for most of it. My grandma bared most of the weight, along with me, another uncle and my parents. It was quite a bit of work and quite disheartening watching him get worse. My grandma cried at times along the way, same at the funeral and a few days after it, but then she got better and is quite normal now. Sometimes I caught myself thinking the sooner he passes, the better for everyone. In reality, I was hoping he'd somehow get cured but I knew it was highly unlikely. So, I logically leapt to the pragmatic solution/conclusion. It also makes me think how it was probably deliberate that Mary's disease was 'heavy' but undefined. And that empty stare they have towards the very end is a pretty strong experience. I first noticed it with my uncle, but it really hit me with my grandpa the second time around. You almost don't know if they're still there. It's really strange. After a while it feels like a burden has been lifted. Something's gone and it's both good and bad. There's some relief at least. Anyway... (What do I mean “Anyway”? Things are what they are)

That gets us to the nature of the town. It's been said that the town itself is a character. I see how that holds water, as it seems that it passes judgement on the actual characters. I used to think it just acted on its own the way it sees fit, but then I also thought that characters have their own triggers and maybe they can trigger some events themselves. Maybe the town is partly a blank canvas on which the characters draw. Just like with Alessa. Was it all her power? Was it the town's “energy” she could channel? Did the town also play its own parts? It gets quite complicated here. That's one facet at least. For me, there's also the possibility a lot of what we see is very cerebral, almost as if large parts of it (could) take place in the characters' heads. Maybe the town also knows what's in their head and it makes the “proper” displays. Sometimes it feels punishing, some others more like a guidance to realisation and resolution. Maybe what the characters think about themselves also plays a role. In this sense, the multiple endings stand in a new light because they're not just gameplay elements for the sake of variety, but they imply anything could happen depending on the circumstances and the actions and decisions made. It also makes you think about possibilities and different shades and takes on various events. Anything could happen, depending on your decisions, how far you'll go and the direction. Much like in life.

At this point, I'd like to talk about Laura, but allow me to consolidate some previous similar posts of mine here, that add some more bits:
“I find it mostly revolves around what is good or evil, or better, that good and evil are human creations and, depending on the situation and the individual, you don't really know how things will turn out and how far you're willing to go. In that sense, I find it even more fitting that there are multiple endings.

Most characters are at different points of this spectrum.

Also, am I the only one who thinks that the game keeps implying that James had found another woman? Or, at least, that he had a stong urge to find something antithetical to what Mary had become? Not because he wasn't getting laid, but because he wanted out of his new routine.

And, (I don't remember; excuse me if I'm mistaken), Angela is looking for her mother and I've seen people say that (I'm paraphrasing a bit) she killed her entire family and kind of lost it and thought she [her mother] was alive and looking for her because after all, she wanted her there. Couldn't it be that her mother actually ran away and left her with her father? Thus, Angela snaps and kills everyone and then wonders why her mother left her behind and didn't take her along to live a calmer and more sane life?

Maybe the fog world for her is the wondering for her mother [and contemplating killing herself] and the fiery otherworld is her other personal hell; her pain. (She does say "For me, it's always like this" but I'm not sure she refers to the fire but moreso to the constant pain; although I find it interesting that the line is served at that point. I have a feeling she summons her own otherworld whenever she feels the pain is too much to bear and gets trapped there. Much like getting stuck into certain thoughts when you're depressed. Fire is dynamic and intensifies and dies down like feelings, too. Also, to me, it doesn't seem like she died when she went up the stairs; she most likely just didn't have anything more to say to James.)

Laura, on the other hand, is the only character that's pure and innocent. In other words, it's a manifestation of James' conscience. Or a manifestation of morality. Maybe even the town's impersonated "judge" and moral trigger. The town is using her to poke at his mind. It doesn't matter if she's real or not. And, if she is, I wouldn't expect her to see anything more than the normal version of the town. Certainly not anything disturbing.

Also, Maria - when her Mary essence breaks out - says they have to find Laura, she's all alone etc. I draw parallels to "She's all alone and helpless" > "I am/was all alone and helpless [and you weren't there]". "Where is your morality/humanity?" But "I don't want your pity". In the end: "Do you love me enough to be here, anyway?" "Anyway? What do you mean, anyway?" It's caring for Laura but also an accusation towards James.

Have a look here for my theory about Laura:
viewtopic.php?f=31&t=437492&p=7674226#p7674226

I'm not saying these theories are flawless but they're thoughts I've made.”

>>

"
firecrest wrote:
Silent Wanderer wrote:Couldn't it be that her mother actually ran away and left her with her father?

That's exactly what the official Silent Hill 2 novel says through Angela's words and is the reason that Angela couldn't forgive her mother.



Hm, interesting...

Btw, now that I thought of it again, the bowling scene could also very well be about Angela if you think about it.

In a parallel sense:
Laura = Young Angela
Maria = Angela's mother (What she should be doing - According to a moral system, if I may add)
By a stretch > James = Angela's father (Could even be a depiction of her parents fighting over her)

Thus, the accusation could now be directed to Angela's mother, too. ("Why did you/she leave her alone in that hell?")

In another sense, you could also regard the town as a purgatory that just lets the characters face their issues and find closure. So, it doesn't [just] act on its own moral system but acts as a mirror, a trigger to the characters to let them clear out their issues themselves. In a way, realising and spawning their own psyche and confronting their issues.

The way Laura, Cheryl, even Josh and up to an extent Lisa and Angela are depicted makes me lean more towards the previous theory though. But it could also be a combo depending on the character. (The town has its own plans but also lets characters spawn their own stuff when they "need" to or it determines it helps their "therapy")

Depending on the individual character and how strong their feelings are, thus letting them tap into the town's energy or whatever. And here it gets more complicated if you try to add in the cult (1 & 3), Alessa etc. I'm not gonna go into that as this is about SH2 and I'm drifting away, but I think you can figure out where this goes. (Not being exclusively about Alessa and not being exclusively about the town; in a way, the potential of a background conflict between strong-feeling characters and the town's wishes - Implying that the town obeys to an even bigger force which could be God or this "natural balance system") [If not God, then the individual or the collective mind] [Humans against a perceived natural order or system? Or against their own created systems of morality?]

(Lisa or Angela could be examples of a combo situation where maybe the town thinks she's a lost cause but she hangs onto her feelings and thoughts to linger there; a kind of common body)

After all, all this acts as a mirror and food for thought for the receiving end (the player). Making them ponder and figure out where THEY stand. (What we're doing by analysing it)

It gets kind of hard to follow after a point.

Tells me a lot about the world the devs managed to create though. Even if they didn't intend most of this, it's fascinating how it all comes together."

>>

"For me, Laura is a very interesting case. Firstly, I'd never consider the concept of her being able to grow up. It always felt to me like she contributed to an SH "justice" or "appreciation" system which paints the town even more as an actual character... (In a way SH talked to James through Laura) An icon. A carrier. A vessel. Like an alive moral/ethical compass or a judge compared to (but not faced against) the town acting as a mirror to one's self and the collective view of the world. For me, that's DEEP.

It pointed me to an "innocence" theme. [Something 'sacred', like Nature is considered to be the quintessence of balance and "innocence"; and even that contains some or a lot of violence - Only humans can question or actively alter that and you get to movements like Transhumanism and the advent of technology and its power to upset the natural balance as well as morality, ideas, ideals... I mean, fuck, you could even draw parallel lines with THE Advent] It felt like what SH is doing to its tortured residents or visitors was leading to that theme. And, further, shaping the characters to understand and aim for that. To make things right, in a way. To balance. To "clean".

Human/moral chaos against natural (physical) balance. Only humans can form, accept and enforce a moral system and a moral compass. One could even consider [grown] humans as defiants of the natural balance. Unnatural in a way. How can they question God? How can they alter its world? In the end, what's their place?

And, again, felt the same for Alessa/Cheryl. The town kept Cheryl (or her spirit or essence or whatever you wanna call it) safe to guard her from the evils of the town (or better, its residents) [Or even what the town itself perceives as evil. Funny, isn't it?] and the world at large. Project that innocence and help it be recognised. I could never accept that there was even a possibility she saw the horrors that Harry saw. Even more, when you think she acts as a guide to Harry (a "good" person). A guide.

Reproving/rebalancing the adults (the "tainted" and what they stand for) and protecting the children (the "innocent"/"clean" and what they stand for).

Could say the same for PH in a way, if you're willing to accept him not being attached to James but being used by the town as a "punisher". A shower. An actor. A shocker. A guide, but in a different manner (for the same purpose). It can work even if PH was spawned initially (just) for James.

It also felt like a tip of the hat when Gans said something similar in the movie. And the movie felt like an embodiment of this view.

The quintessential clash that could happen in SH would be to make a character see all that and bring them against the town, morality, themselves, God, the universe itself.

I find that beautiful and moving."

Laura in a way impersonates humans in their truest form, as children. Before they are colored by difficulty and the issues and subleties of everyday grown/adult life. Children can be brutally honest. They ask questions. They can be annoying. They're quite helpless. They can make spot-on remarks. They can be very heartfelt and emotional. For example, maybe she allowed Eddie to be more true to himself and have some company he enjoyed; or maybe she annoyed him. Firecrest said he'd rather eat pizza, but maybe James ruined it for him or it was a fleeting moment, dunno. Maybe he really doesn't care for her and just lets her go. Which again shows his character. Maria worries for her. Which is a clue that shows that maybe she bears some of Mary's essence. For James, she can ask all the hard questions and accuse him. And also make him think of others more. What possible motive could she have (other than love and questioning)? She just speaks honestly and brutally. And gives more perspectives on how the characters' actions could be looked upon. Laura is the catalyst.

Lisa is another interesting example. She is kinda weak and innocent, she seems nice. She seems to have got lost on the way and is in her own little world, looking to cling to something.

James also goes through some cleansing, especially in the hotel, where everything mouldy and old gets thrown away. He finally faces what has happened and can choose what to do from there. He's liberated or doomed. It' up to him and, ultimately, us.

It made me see the devs asking: Are you sure about your initial assessment? Maybe you should take a look inside you and see how this applies to your own life and start asking questions.

This made me wonder about the natural balance again. In an open nature someone who's really sick, old, helpless would just be recycled. But for good or bad we have all these systems in place that prolong, extend, assume, force, expect...

It's ultimately a fight between what is and what could be, with all the in-betweens.

Some other bits leading up to this sum-up:
viewtopic.php?f=25&t=431325&p=7547232#p7547232
silenthillcommunity.com/viewtopic.php?f=21&t=436600&p=7654315#p7654315
viewtopic.php?f=21&t=437676&p=7677309#p7677309
viewtopic.php?f=26&t=435031&p=7612667#p7612667
viewtopic.php?f=21&t=437694 (Not my own, but partly inspired me)

Of course, I have to say that the game is pure genius. It has transcended pure gameplay and story for me and has become like a book that never quite gets its final chapter and a philosophical quest. For such a cerebral and theorising being as me, it's absolute bliss. Thinking about these games, is like thinking about life itself.

As always, this is an assortment of ideas contributing to the collective pool and perspective. Nothing is definite. Anyway, thanks for reading and hopefully you got something out of it.
Image
 
 
 
 
 

Otherworld

Member

User avatar

I'm going to town either way ...

Posts: 6581

Joined: Oct 11, 2013

Location: Canada

Getting rid of someone...

Post by Otherworld on Thu Jan 05, 2017 4:26 pm

Great post. I enjoyed the read. I agree and have posted a lot of similar perspectives about this game.

My question after all of this is, where does the game suggest that Mary thought James was cheating? I have never subscribed to that theory.

Also, I know many speculate that Angela kills her entire family but I have never subscribed to that theory either. I mean there would have been mention of it in the newspaper clippings as well as manifestations of the other family members during her journey I believe.
Image
 
 
 
 
 

SilentThrill

Posts: 9

Joined: Feb 15, 2016

Getting rid of someone...

Post by SilentThrill on Sat Jan 28, 2017 4:21 am

Otherworld wrote:Great post. I enjoyed the read. I agree and have posted a lot of similar perspectives about this game.

My question after all of this is, where does the game suggest that Mary thought James was cheating? I have never subscribed to that theory.

Also, I know many speculate that Angela kills her entire family but I have never subscribed to that theory either. I mean there would have been mention of it in the newspaper clippings as well as manifestations of the other family members during her journey I believe.


Hey otherworld, it has been a while since I've posted but this seems like a nice spot to resume.

Although there is nothing that explicitly states that James was suspected of cheating on his wife, it isn't wrong to suggest that Mary may have suspected this given the fragile mental state that she was in. Since nothing definitive is given to support this idea I don't think it matters greatly to the narrative of the story. I must admit though that while playing the game on my first occassion, the idea did cross my mind and since everything about James can be questioned, his actions do nothing to assure us that he has been a faithful husband. I don't think that James was unfaithful and I think that if he was it would have been made more clearly if it was of any consequence to the story or relationship between Mary and James.

Regarding the initial post on this thread, I'd like to add the fact that there are many questions left in so many areas of the story, some of which provide more answers, whilst others provide yet more questions, is one of, if not the most ingenious feature of this game. By analysing this game and gathering the different opinions of various parts of the story, I have found that by having so much ambiguity in the game, the game becomes different based upon the perspective of the individual viewing it. In other words, no single opinion is correct and rather the game is unique to each person who plays it and in so doing creates a level of immersion that perhaps hasn't been replicated.

I find it ironic that now game developers use the term immersion when referring to the experience they hope to provide their customers when playing their games, especially when they are talking about utilising VR technology in games. Whilst physical immersion is one way to get people to become engrossed in a game, what silent hill 2 has shown is that it is the emotional immersion that draws players, having a unique experience and being able to change a story by the perspectives, emotions and ideas which we bring into it. I also find that the game encourages exploration and thought through the hints and references which slowly unveil more layers as the we delve deeper into our thoughts. Nonetheless I still think it is possible to discover more about the game by drawing logical conclusions howvever, many parts of this game will always be up for the individual to interpret, this is not a bad thing, rather it shows that by respecting the varying opinions which we may each have, the world of silent hill 2 will continue to grow.
 
 
 
 
 
 

Otherworld

Member

User avatar

I'm going to town either way ...

Posts: 6581

Joined: Oct 11, 2013

Location: Canada

Getting rid of someone...

Post by Otherworld on Mon Jan 30, 2017 11:37 am

SilentThrill wrote:
Otherworld wrote:Great post. I enjoyed the read. I agree and have posted a lot of similar perspectives about this game.

My question after all of this is, where does the game suggest that Mary thought James was cheating? I have never subscribed to that theory.

Also, I know many speculate that Angela kills her entire family but I have never subscribed to that theory either. I mean there would have been mention of it in the newspaper clippings as well as manifestations of the other family members during her journey I believe.


Hey otherworld, it has been a while since I've posted but this seems like a nice spot to resume.

Although there is nothing that explicitly states that James was suspected of cheating on his wife, it isn't wrong to suggest that Mary may have suspected this given the fragile mental state that she was in. Since nothing definitive is given to support this idea I don't think it matters greatly to the narrative of the story. I must admit though that while playing the game on my first occassion, the idea did cross my mind and since everything about James can be questioned, his actions do nothing to assure us that he has been a faithful husband. I don't think that James was unfaithful and I think that if he was it would have been made more clearly if it was of any consequence to the story or relationship between Mary and James.


I am sure we would have also seen the guilt James would have had for cheating on Mary manifest in the otherworld in one way or another. And it just does not should up in his delusions. To me that is the biggest piece of evidence that suggests that he was never unfaithful to Mary.

SilentThrill wrote:Regarding the initial post on this thread, I'd like to add the fact that there are many questions left in so many areas of the story, some of which provide more answers, whilst others provide yet more questions, is one of, if not the most ingenious feature of this game. By analysing this game and gathering the different opinions of various parts of the story, I have found that by having so much ambiguity in the game, the game becomes different based upon the perspective of the individual viewing it. In other words, no single opinion is correct and rather the game is unique to each person who plays it and in so doing creates a level of immersion that perhaps hasn't been replicated.


I completely agree. Other than the facts presented by the creators in the subject matter and The Book of Lost Memories everything is open for interpretation, especially taking into consideration the that everyone can view this story with their perspective and their own point of view. Even what the characters see themselves (I believe) can change because of their own perspectives and their own points of view IMO.

SilentThrill wrote:I find it ironic that now game developers use the term immersion when referring to the experience they hope to provide their customers when playing their games, especially when they are talking about utilising VR technology in games. Whilst physical immersion is one way to get people to become engrossed in a game, what silent hill 2 has shown is that it is the emotional immersion that draws players, having a unique experience and being able to change a story by the perspectives, emotions and ideas which we bring into it. I also find that the game encourages exploration and thought through the hints and references which slowly unveil more layers as the we delve deeper into our thoughts. Nonetheless I still think it is possible to discover more about the game by drawing logical conclusions howvever, many parts of this game will always be up for the individual to interpret, this is not a bad thing, rather it shows that by respecting the varying opinions which we may each have, the world of silent hill 2 will continue to grow.


Hear Hear! I believe that is exactly what the creators wanted in the first place.

BoLM Quote:

The complex story of the second game attracts attention with its shocking conclusion and various possible interpretations. If one plays with a deeper understanding of the elaborately integrated scenarios and the backgrounds of the characters that appear in the game, one should be able to gain a deeper appreciation for the story.
Image
 
 
 
 
 

Spiritis

Posts: 10

Joined: Sep 04, 2015

Getting rid of someone...

Post by Spiritis on Thu Feb 02, 2017 11:35 am

This reprobate mind mode of thinking to even think think world woukd survive without a morale law, is silly. Nature is nature, natural law has notjing to do with laws that govern humanity, thats why we build the rocket ships, not the dogs. it does not govern law, or anything associated with humanity and morales, we know thag already, we dont know base anything off of nature. So to use this as an excuse, or even a comparison, is scary thinking imo

If I were to rape your sister, how woukd you feel, if the judge said what you just said and I got to go free? There is a moral law, established by god actually, and those are the just laws, thou shalt not murder unless in self defense, etc.. James explained the story and so did mary, he hated her, he said It himself, he hated the burden, and that's why he did it, of course he's upset, he murdered his wife out of selfishness, period, and that was evil, and I've always seen silent hill 2s protagonist as the most unique, as he is actually the antagonist, we are playing as a murderer who is essentially being shown his own he'll, because he's a murderer. Really no discussion after a decade and more. Sure, james prpb deserves a second chance, in the grand scheme of things, but to take away the guilt and judgement of a murderer, simply because you feel bad for them, is wrong. You can want them to be forgiven, and to be better, but you cant ignore the fact that he's a cold blooded murderer who murdered out of hate, or that he was in the past.
Maria was a reality check for james, james said he wanted to move on, he essentially wanted a wife without any problems, who could satisfy him, like any person would want of course, so silent hell gave him maria, and right when maria and james got close, maria would die, just like how mary died when james decided he was done with her, but this time, he doesnt get to decide, its a reality check, imo at least.

Mary was his WIFE, and she was DYING, you think its selfish for her to want attention from her husband? Ayayaya, smh

She has an innocent mind, but nobody is pure, specially little Laura who likes to lock people in rooms and make it harder for us to get keys, thats disrespect, not purity, who knows what Laura represents, I've always thought it was the child perhaps james and Mary wanted, thats why Laura was prob so strong on how mary acted like a mother to her, and i also believe its another reality check, but heres the true question... is james really that forgetful or was he possessed? Cause forgetting murdering your wife in her deathbed doesnt happen, unless you have amnesia, i mean come on, there's denial, but you're really gonna go through all this? This makes me think even more, why was james coming? He killed her, what were his true intentions, to finish the job before she squealed? Why would you try that hard to find a wife you thought you killed years ago? a lot of things to think about, anyway,, these are just my two cents, thats a long post, i might finish a response later.
 
 
 
 
 
 

Otherworld

Member

User avatar

I'm going to town either way ...

Posts: 6581

Joined: Oct 11, 2013

Location: Canada

Getting rid of someone...

Post by Otherworld on Thu Feb 02, 2017 12:28 pm

Spiritis wrote:but heres the true question... is james really that forgetful or was he possessed? Cause forgetting murdering your wife in her deathbed doesnt happen, unless you have amnesia, i mean come on, there's denial, but you're really gonna go through all this? This makes me think even more, why was james coming? He killed her, what were his true intentions, to finish the job before she squealed? Why would you try that hard to find a wife you thought you killed years ago? a lot of things to think about, anyway,, these are just my two cents, thats a long post, i might finish a response later.


There is a lot of information that will clear up your questions in The Book of Lost Memories.

Here are some quotes that may answer some:

The real reason James came to Silent Hill was to take his own life in a place of memories. If this is the case, could Mary's body be in the car!?


To what extent do James' delusions reflect reality?
James, the second game's protagonist, murders his wife who suffers from an illness due to the burden of nursing her. However, in the work in which his delusions have become the focal point, many mysteries remain after the story's conclusion. Why is James under the impression that his wife died three years ago? And when did he kill her? Focusing on two matters that become key points, let's inspect these mysteries left behind by Silent Hill 2.


Happy days for the two of them surely "died" three years ago

Taking the facts mentioned above into consideration, there can be almost no doubt that Mary was alive three years ago. However, there is no mistaking that three years ago something happened. Couldn't it be that what James made himself think of as his "wife's death" is really the turn for the worse that Mary's condition took three years ago? James, weary of nursing his wife, probably lost his memories of that three-year period as a result of the shock of having taken her life with his own hands.


Letter
At the start of the game, James is in possession of "Mary's letter." As he awakens to the crime he has committed, the contents of the letter disappear. What this signifies is that the letter itself was James' delusion. After killing Eddie, the words vanish from the page. Finally, the letter itself disappears completely.


Laura says that she became friends with Mary when she met her at the hospital last year. As James believes that his wife died three years ago, his memory is greatly shaken.


Hotel
Holding the letter addressed to her, Laura tells James that her birthday was last week. If this letter that was supposed to be sent to her on her birthday is real, then Mary was alive until quite recently. The contents of the letter to Laura are effectively Mary's last words to her.


I hope this clears some things up for you.
Image
 
 
 


Return to Silent Hill 2



Who is online

Users browsing this forum: No registered users and 1 guest

cron