Sorry, I'm kind of a noob when it comes to this stuff. I was wondering if someone here could tell me how to configure SH2 for 1080p res. Just got a vga cable and am connecting my laptop to my flatscreen.
You'll need a program called XVI32 (Hex editor) and do the following: 1) Launch XVI32 and open (File -> Open or Ctrl+O) sh2pc.exe from the directory of the installed game on your hard drive. 2) You're going to replace the in-game 640x480 screen resolution with the desired one. For this you need to replace the Hex-value of this resolution (80 02 00 00 E0 01) for the one you need. E.g. Hex-value of the 1920x1080 resolution is 80 07 00 00 38 04.
Use the replace function in the program (Search -> Replace or Ctrl+R) and fill the fields in the dialogue box: Find - 80 02 00 00 E0 01 Replace with - 80 07 00 00 38 04
Enter Ok. 3) Save the file (File -> Save or Ctrl+S). You can overwrite the orginal executable (better make backup first) or save as a new file which you're going to launch to play the game. 4) Launch the game and choose in the options (Options -> Advanced Options) resolution of 640x480. The game will run in 1920x1080 resolution as a result. PS If the game looks stretched and distorted after the change of the resolution, try to exit the game and relaunch it. This should help.
Nope, from Whitney and CJ's preview, they said they definitely noticed that a lot of textures were touched up. The PC ports just used the same assets from the original PS2 games, it's just that most people who played the PS2/Xbox versions did so on old CRT sets, so detail was blurry and washed out.
I pretty much sure textures in SH2 PC were of higher resolution compared to the console versions. Anyway, we'll be able to compare PC vs PS3/Xbox 360 versions really soon and then we'll see if it's going to be better.
I played 2 and 3 on PC extensively, I didn't see any improvements at all in texture quality anywhere in the game. They were just simple PS2 ports. The only real advantage the PC versions had was the obvious fact that you could use any resolution you wanted and you could change the internal rendering res as well, but this didn't affect textures. SH3 did have one small improvement over the PS2 version though, and that was in the form of the lighting. It was more dynamic and less blocky, most notably whilst using the flashlight. Apparently it's even better in the HD collection version since the lighting has been re-done.
There is a modchip made in Brazil that enables several new resolutions from 480p to 1080i, progressive scan etc.. I'll try 480 with my Matrix when I buy my LCD screen. Doing nothing, PS2 screen may be "pixelate" in a LCD screen. It seams PS2 isn't dead yet, nor the original SH series!
I used the XVI32 that knwles recommended and after following all the instractions carefully, I clicked ok for the replace action, i got a message telling me: "string not found". After that I saved and then tried to open the game, which crashes ever since before even opening. Anyone knows any solution to the problem, cause i don't know how to fix it and I'm kinda noob too? + My windows 7 are 32 bit, does it matter or what?