Nurse Nasty

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SH1 ePSXe Screens; Hi-Res + AA + FS Filter + Post-process fx

Post by Nurse Nasty on Sun Oct 06, 2013 9:58 pm

Is it possible to add an emulated Z-Buffer? :D
Oh that's nasty.
 
 
 
 
 

Wilsden Hills

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SH1 ePSXe Screens; Hi-Res + AA + FS Filter + Post-process fx

Post by Wilsden Hills on Sun Nov 24, 2013 4:00 pm

Those screenshots in the OP are top drawer NarooN, nice one! I got the image files off a mate with the original as my battered old PS2 just laughs at PS1 discs, but I used the pSXfin emulator instead, largely because it's that much easier to set up and run. The screenshots it kicks out are nowhere near as good as yours though, I'm guessing ePSXe gives you greater screen resolution options than pSXfin? Think I'll give ePSXe another go next time I play through SH1, I'm a bit of a screenshot junky and yours are crystal clear 8-)
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nur_ein_tier

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SH1 ePSXe Screens; Hi-Res + AA + FS Filter + Post-process fx

Post by nur_ein_tier on Sun Nov 24, 2013 5:56 pm

I don't know about PSXfin, but ePSXe has a lot of options and stuff you can tweak to get the best picture and quality, yeah.
ImageImageImage
 
 
 
 
 

Naroon

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Post by Naroon on Sun Nov 24, 2013 5:58 pm

Thanks. :)

Yeah, ePSXe allows you to change the internal rendering resolution, as well as various texture filtering techniques and the use of custom shaders for improved visuals. It really breathes new life into these older games.
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Wilsden Hills

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Post by Wilsden Hills on Sun Nov 24, 2013 6:24 pm

NarooN wrote:Thanks. :)

Yeah, ePSXe allows you to change the internal rendering resolution, as well as various texture filtering techniques and the use of custom shaders for improved visuals. It really breathes new life into these older games.


Ah yeah that was it, last time I tried to run ePSXe it kept tripping up because my old PC didn't have a graphics card or seemingly the processing power to handle the graphics demands of the program. Hmm, my new'er' PC, whilst being higher spec, still doesn't have a dedicated graphics card either so I'd more than likely run into the same problems. I'll definitely look into it more when the time comes for another playthrough, but that might be some while off, there's at least 6 SH games for me to plough through before that.
No-one can judge you baby, they don't live your life....
 
 
 
 
 

Matteo

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SH1 ePSXe Screens; Hi-Res + AA + FS Filter + Post-process fx

Post by Matteo on Thu Dec 19, 2013 10:58 am

At the end I bought a NTSC version (USA) of the game, there was a thing I'd like to know, I'm asking you, NarooN: why in your video config there aren't those two red stressed items?

Image

In my config they are, yet the plugin's version is the same (Pete's OpenGL2 Driver 2.9).
 
 
 
 
 
 

Mercury

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SH1 ePSXe Screens; Hi-Res + AA + FS Filter + Post-process fx

Post by Mercury on Thu Dec 19, 2013 11:46 pm

Can't ePSXe do texture modding too? I've seen people paint hi-res textures for Final Fantasy VIII before.
http://webcache.googleusercontent.com/s ... clnk&gl=us
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Naroon

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Post by Naroon on Fri Dec 20, 2013 1:57 am

@Matteo: For some reason unbeknownst to me, I was using the 2.7 version rather than the 2.9 version of that plugin.

@Mercury: Yeah, people often have modded the textures of the game and then save it as a custom .iso/.bin image and run the game with custom textures.
Image
 
 
 
 
 

Matteo

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SH1 ePSXe Screens; Hi-Res + AA + FS Filter + Post-process fx

Post by Matteo on Fri Dec 20, 2013 11:43 am

NarooN wrote:@Matteo: For some reason unbeknownst to me, I was using the 2.7 version rather than the 2.9 version of that plugin.

No problem, but can I play SH with all on maximum?

Mercury wrote:Can't ePSXe do texture modding too? I've seen people paint hi-res textures for Final Fantasy VIII before.
http://webcache.googleusercontent.com/s ... clnk&gl=us


NarooN wrote:@Mercury: Yeah, people often have modded the textures of the game and then save it as a custom .iso/.bin image and run the game with custom textures.

Wow, that sounds great. Is it possible to do the same thing with SH?
 
 
 
 
 
 

Naroon

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Post by Naroon on Fri Dec 20, 2013 6:54 pm

>>No problem, but can I play SH with all on maximum?

You should be able to, ePSXe isn't too intensive.

>>Wow, that sounds great. Is it possible to do the same thing with SH?

It's possible, though I don't know if anyone's tried before. Some games don't have issues with texture modding, others may crash or not boot at all.
Image
 
 
 
 
 

Matteo

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SH1 ePSXe Screens; Hi-Res + AA + FS Filter + Post-process fx

Post by Matteo on Sun Jan 05, 2014 12:15 pm

Here I am again! :D

NarooN, did you test SH with some custom shader activated? If you did, which and which benefits did you get?
 
 
 
 
 
 

Naroon

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Post by Naroon on Fri Mar 28, 2014 12:14 pm

Sorry for the late reply -- didn't see this.

I used some custom OpenGL2 shaders, but I don't remember what the package was called. They should still be able to be found rather easily via google, however.

As for benefits, you basically get smoother visuals and a cleaner look overall.
Image
 
 
 
 
 

catLivesInGOOGL

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SH1 ePSXe Screens; Hi-Res + AA + FS Filter + Post-process fx

Post by catLivesInGOOGL on Wed Oct 11, 2017 12:11 pm

I love the high definition pixellation on the edges of the photobucket logo

Picgur is good :)
 
 
 
 
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